Uses of Interface
alexiil.mc.lib.attributes.fluid.FluidExtractable
Package
Description
The base package for
fluid
management.-
Uses of FluidExtractable in alexiil.mc.lib.attributes.fluid
Modifier and TypeInterfaceDescriptioninterface
Combined interface forFluidInsertable
andFluidExtractable
.interface
A modifiable version ofGroupedFluidInvView
, except that all modification methods are provided byFluidExtractable
andFluidInsertable
.interface
Modifier and TypeClassDescriptionclass
A delegating accessor of a single slot in aFixedFluidInv
.Modifier and TypeFieldDescriptionstatic CombinableAttribute<FluidExtractable>
FluidAttributes.EXTRACTABLE
Modifier and TypeMethodDescriptionstatic FluidExtractable
FluidVolumeUtil.createItemInventoryExtractable(Ref<net.minecraft.item.ItemStack> stackRef, Consumer<net.minecraft.item.ItemStack> excessStacks)
Deprecated, for removal: This API element is subject to removal in a future version.This has been replaced by the item-based attributes system.default FluidExtractable
FluidExtractable.filtered(FluidFilter filter)
default FluidExtractable
FixedFluidInv.getExtractable()
default FluidExtractable
FluidExtractable.getPureExtractable()
Modifier and TypeMethodDescriptionstatic FluidTransferable
FluidTransferable.from(FluidExtractable extractable)
static FluidTransferable
FluidTransferable.from(FluidInsertable insertable, FluidExtractable extractable)
FluidInvUtil.interactCursorWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.server.network.ServerPlayerEntity player)
This is the "interactCursorWithTank" variant that doesn't limit what fluid is moved, or how much fluid is moved.FluidInvUtil.interactCursorWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.server.network.ServerPlayerEntity player, FluidAmount maximum)
This is the "interactCursorWithTank" variant that doesn't limit what fluid is moved.FluidInvUtil.interactCursorWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.server.network.ServerPlayerEntity player, FluidFilter filter)
This is the "interactCursorWithTank" variant that doesn't limit the maximum amount of fluid moved.FluidInvUtil.interactCursorWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.server.network.ServerPlayerEntity player, FluidFilter filter, FluidAmount maximum)
Attempts to either fill the insertable from the player'sPlayerInventory#getCursorStack()
, or drain the extractable to the cursor stack.static boolean
FluidVolumeUtil.interactCursorWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.server.network.ServerPlayerEntity player)
Deprecated, for removal: This API element is subject to removal in a future version.The boolean return has been deprecated, and the main method has been moved toFluidInvUtil.interactCursorWithTank(FluidInsertable, FluidExtractable, ServerPlayerEntity)
FluidInvUtil.interactHandWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand)
This is the "interactHandWithTank" variant that doesn't limit what fluid is moved, or how much fluid is moved.FluidInvUtil.interactHandWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, FluidAmount maximum)
This is the "interactHandWithTank" variant that doesn't limit what fluid is moved.FluidInvUtil.interactHandWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, FluidFilter filter)
This is the "interactHandWithTank" variant that doesn't limit the maximum amount of fluid moved.FluidInvUtil.interactHandWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand, FluidFilter filter, FluidAmount maximum)
Attempts to either fill the insertable from the player'shand
, or drain the extractable to the hand.FluidInvUtil.interactItemWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Reference<net.minecraft.item.ItemStack> stack, LimitedConsumer<net.minecraft.item.ItemStack> excessStacks)
This is the "interactItemWithTank" variant that doesn't limit what fluid is moved, or the amount of fluid that is moved.FluidInvUtil.interactItemWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Reference<net.minecraft.item.ItemStack> stack, LimitedConsumer<net.minecraft.item.ItemStack> excessStacks, FluidAmount maximum)
This is the "interactItemWithTank" variant that doesn't filter what is moved.FluidInvUtil.interactItemWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Reference<net.minecraft.item.ItemStack> stack, LimitedConsumer<net.minecraft.item.ItemStack> excessStacks, FluidFilter filter)
This is the "interactItemWithTank" variant that doesn't limit the amount of fluid moved.FluidInvUtil.interactItemWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Reference<net.minecraft.item.ItemStack> stack, LimitedConsumer<net.minecraft.item.ItemStack> excessStacks, FluidFilter filter, FluidAmount maximum)
Attempts to either fill the insertable from the provided stack reference, or drain the extractable to the provided stack.FluidInvUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, Reference<net.minecraft.item.ItemStack> stack)
This is the "interactWithTank" variant that doesn't limit what fluid is moved, or the amount of fluid moved.FluidInvUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, Reference<net.minecraft.item.ItemStack> stack, FluidAmount maximum)
This is the "interactWithTank" variant that doesn't limit the fluid moved.FluidInvUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, Reference<net.minecraft.item.ItemStack> stack, FluidFilter filter)
This is the "interactWithTank" variant that doesn't limit the amount of fluid moved.FluidInvUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, Reference<net.minecraft.item.ItemStack> stack, FluidFilter filter, FluidAmount maximum)
Attempts to either fill the insertable from the provided stack reference, or drain the extractable to the provided stack.FluidVolumeUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Ref<net.minecraft.item.ItemStack> stack, Consumer<net.minecraft.item.ItemStack> excessStacks)
Deprecated, for removal: This API element is subject to removal in a future version.This has been replaced byFluidInvUtil.interactItemWithTank(FluidInsertable, FluidExtractable, Reference, LimitedConsumer)
.FluidVolumeUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, Reference<net.minecraft.item.ItemStack> stack, LimitedConsumer<net.minecraft.item.ItemStack> excessStacks)
Deprecated, for removal: This API element is subject to removal in a future version.UseFluidInvUtil.interactItemWithTank(FluidInsertable, FluidExtractable, Reference, LimitedConsumer)
instead: all interactWithTank methods have been moved toFluidInvUtil
.static boolean
FluidVolumeUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, Reference<net.minecraft.item.ItemStack> mainStackRef)
Deprecated, for removal: This API element is subject to removal in a future version.The boolean return has been deprecated, and the main method has been moved toFluidInvUtil.interactWithTank(FluidInsertable, FluidExtractable, PlayerEntity, Reference)
static boolean
FluidVolumeUtil.interactWithTank(FluidInsertable invInsert, FluidExtractable invExtract, net.minecraft.entity.player.PlayerEntity player, net.minecraft.util.Hand hand)
Deprecated, for removal: This API element is subject to removal in a future version.The boolean return has been deprecated, and the main method has been moved toFluidInvUtil.interactHandWithTank(FluidInsertable, FluidExtractable, PlayerEntity, Hand)
static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to)
Attempts to move as much fluid as possible from theFluidExtractable
to theFluidInsertable
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, int maximum)
Deprecated, for removal: This API element is subject to removal in a future version.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidAmount maximum)
Attempts to move up to the given amount of fluid from theFluidExtractable
to theFluidInsertable
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidAmount maximum, Simulation simulation)
Attempts to move up to the given amount of fluid from theFluidExtractable
to theFluidInsertable
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidFilter filter)
Attempts to move up to the given maximum amount of fluids from theFluidExtractable
to theFluidInsertable
, provided they match the givenFluidFilter
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidFilter filter, int maximum)
Deprecated, for removal: This API element is subject to removal in a future version.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidFilter filter, FluidAmount maximum)
Attempts to move up to the given maximum amount of fluids from theFluidExtractable
to theFluidInsertable
, provided they match the givenFluidFilter
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidFilter filter, FluidAmount maximum, Simulation simulation)
Attempts to move up to the given maximum amount of fluids from theFluidExtractable
to theFluidInsertable
, provided they match the givenFluidFilter
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, FluidFilter filter, Simulation simulation)
Attempts to move up to the given maximum amount of fluids from theFluidExtractable
to theFluidInsertable
, provided they match the givenFluidFilter
.static FluidVolume
FluidVolumeUtil.move(FluidExtractable from, FluidInsertable to, Simulation simulation)
Attempts to move as much fluid as possible from theFluidExtractable
to theFluidInsertable
.static void
FluidExtractable.validateFluidExtractable(FluidExtractable instance)
-
Uses of FluidExtractable in alexiil.mc.lib.attributes.fluid.impl
Modifier and TypeClassDescriptionclass
class
class
class
AFluidExtractable
that never returns any fluid fromEmptyFluidExtractable.attemptExtraction(FluidFilter, int, Simulation)
.class
AnFluidTransferable
that never returns any items fromEmptyFluidTransferable.attemptExtraction(FluidFilter, int, Simulation)
, nor accepts any items inEmptyFluidTransferable.attemptInsertion(FluidVolume, Simulation)
.class
GroupedFluidInvView
for an empty inventory.class
class
class
AnGroupedFluidInv
wrapper over anFixedFluidInv
.class
ASimpleFixedFluidInv
with a few optimisations to make theFluidInsertable
,FluidExtractable
, andGroupedFluidInvView
implementations much faster than a simple inventory search for larger inventories.class
A simple, extendible, fixed size item inventory that supports all of the features thatFixedFluidInv
exposes.class
Deprecated, for removal: This API element is subject to removal in a future version.This has been replaced withFixedFluidInv.getMappedInv(int...)
followed byFixedFluidInv.getExtractable()
.class
Modifier and TypeMethodDescriptionFilteredFluidExtractable.filtered(FluidFilter filter)
EmptyFixedFluidInv.getExtractable()
EmptyFluidExtractable.getPureExtractable()
EmptyFluidTransferable.getPureExtractable()
EmptyGroupedFluidInv.getPureExtractable()
ModifierConstructorDescriptionFilteredFluidExtractable(FluidExtractable real, FluidFilter filter)
-
Uses of FluidExtractable in alexiil.mc.lib.attributes.fluid.item
Modifier and TypeClassDescriptionclass
An abstractGroupedFluidInv
for anAbstractItemBasedAttribute
which only ever contains a single fluid, and can contain any amount of said fluid between 0 and it's capacity. -
Uses of FluidExtractable in alexiil.mc.lib.attributes.fluid.world
Modifier and TypeMethodDescriptionstatic FluidExtractable
FluidWorldUtil.createFluidDrainer(net.minecraft.world.WorldAccess world, net.minecraft.util.math.BlockPos pos)