All Classes and Interfaces
Class
Description
The base class for every part in a multipart block.
A target for retrieving item drops from
AbstractPart.addDrops(ItemDropTarget, LootContext).Marker interface for
MultipartEvent's that don't come with any context: for example PartTickEvent is
a singleton, so you never care about anything about the event.Float version of DoubleSupplier.A special kind of
AbstractPart which is used whenever a part cannot be read from NBT.Special
PartDefinition solely for MissingPart to use.The base class for all events that take place in a
MultipartContainer.The event bus for
MultipartContainer's.Information on a single registered listener.
Wrapper interface for an
AbstractPart in a MultipartContainer.Argument for
MultipartHolder.remove(PartRemoval...).A property where the value will combine up to whatever is opposite to the
MultipartProperty.defaultValueDeprecated.
Contains various utilities for creating, accessing, or interacting with
MultipartContainer's in a
World.A
Block that can be converted (in-place) to an AbstractPart.Fired when a neighbouring block was updated in
AbstractBlock.getStateForNeighborUpdate(BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos).Fired when a neighbouring block was updated.
Fired whenever an
AbstractPart is added to a MultipartContainer.Fired when the state of a container's block entity changes.
Fired in
UnloadableBlockEntity.onChunkUnload().Fired in
BlockEntity.markRemoved()Fired in
BlockEntity.cancelRemoval()Contains the definition for an
AbstractPart.Fired whenever
MultipartEventBus.addListener(Object, Class, EventListener) is called.Fired whenever
MultipartEventBus.removeListeners(Object) is called.Stores some
LootContextParameters for LMP.An
AbstractPart that was broken.Used by the static part baker to generate the quad list.
Fired once per precipitation tick.
Fired once per random display tick.
Fired once per random tick.
Fired during
AbstractBlock.getStrongRedstonePower(BlockState, BlockView,BlockPos, Direction) and
AbstractBlock.getWeakRedstonePower(BlockState, BlockView, BlockPos, Direction), however the more specific classes
PartRedstonePowerEvent.PartStrongRedstonePowerEvent and PartRedstonePowerEvent.PartWeakRedstonePowerEvent are only fired during their respective
method calls.Event factory.
Fired after a part is removed from a container.
Fired once per scheduled tick.
Fired once per block entity tick.
Optional interface for
AbstractPart implementations which can have sub-parts targeted and broken instead of
the whole thing.
PartDynamicModelRegisterEventandPartStaticModelRegisterEvent.