| BiomeSourcedFluidKey |
|
| BiomeSourcedFluidVolume |
A fluid that changes it's makup based on the Biomes that it is taken from.
|
| ColouredFluidKey |
|
| ColouredFluidKey.ColouredFluidKeyBuilder |
|
| ColouredFluidVolume |
A fluid volume that stores it's colours as 4 floats: red, green, blue, and alpha.
|
| FluidEntry |
|
| FluidEntry.FluidFloatingEntry |
|
| FluidKey |
|
| FluidKey.FluidKeyBuilder |
|
| FluidKeys |
The central registry for storing FluidKey instances, and mapping Fluid and Potion instances
to them.
|
| FluidProperty<T> |
|
| FluidRegistryEntry<T> |
|
| FluidTooltipContext |
Stores various options for creating tooltips for fluids.
|
| FluidUnit |
A single unit that a FluidVolume may be expressed as, for example a bucket or a bottle.
|
| FluidUnitBase |
|
| FluidUnitSet |
|
| FluidVolume |
An amount of a FluidKey, analogous to forge's FluidStack class or RebornCore's FluidInstance class.
|
| NormalFluidKey |
Deprecated.
|
| NormalFluidKey.NormalFluidKeyBuilder |
|
| NormalFluidVolume |
Deprecated.
|
| PotionFluidKey |
|
| PotionFluidVolume |
|
| SimpleFluidKey |
Simple implementation of a FluidKey that doesn't do anything special.
|
| SimpleFluidVolume |
Simple implementation of a FluidVolume that doesn't do anything special.
|
| WeightedFluidKey<T> |
|
| WeightedFluidVolume<T> |
|